Month 16

Month 16 Worksheet – Desnus (May) 4713

Kingdom Size: 28 hexes Control DC: 48 Farms: 19 Roads: 28 (24 + 4 bonus) Resources: 3 (mines)
Consumption: -1 (28 hexes + 5 districts + 1 armies + 3 edicts – 38 farms) Treasury: 40 BP Unrest: 2
Position
Ruler (Scarlet)
Spouse (Still Vacant)
Councilor (Tamara)
General (Faisal)
High Diplomat (Beppo)
High Priest (Jonas)
Benefit
+5 Loyalty, +5 Stability
+5 sexual frustration
+2 Loyalty
+5 Stability
+8 Stability
+2 Stability
Position
Magister (Ildrim)
Marshal (Nicholas)
Royal Assassin (Mikmek)
Spymaster (Quinn)
Treasurer (Shin)
Warden (Kesten)
Benefit
+6 Economy
+6 Economy
+3 Loyalty, -1 Unrest
+6 Economy
+4 Economy
-4 Loyalty, -2 Stability
Promotions: Standard (Stability +2, Consumption +2)
Taxation: None (Loyalty +1)
Festivals: One (Loyalty +1, Consumption +1)
Economy +47 (Leaders +22, Roads +7, Resources +3, Buildings +17, Unrest -2)
Loyalty +39 (Leaders +14, Align +4, Edicts +2, Buildings +21, Unrest -2)
Stability +43 (Leaders +20, Edicts +2, Roads +3, Buildings +20, Unrest -2)
Building
Barracks (1)
Brewery (1)
Brothel (2)
Castle (1)
Exotic Craft (1)
Garrison (2)
Granary (1)
Econ


+2
+2


Loyal

+1
+4
+2
+1
+4
+1
Stab

+1

+2
+1
+4
+1
Building
House (14)
Inn (1)
Noble Villa (1)
Shop (3)
Shrine (2)
Smith (2)
Econ

+1
+1
+3

+2
Loyal

+1
+1

+2
Stab


+1


+2
Building
Tannery (1)
Tavern (1)
Temple (1)
Town Hall (1)
Tradesman (3)
Watchtower (1)
Econ
+1
+1

+1
+3
Loyal

+1
+2
+1

Stab
+1

+2
+1
+3
+1
City Purchasing Limits Firenze
700 gp
Olegton
700 gp
Sootscale
1200 gp
Varnhold
2200 gp
Abu-Al-Bazit
200 gp

Upkeep Phase

  1. Stability check
    • roll 16 + 43 = 59 (-1 Unrest))
  2. Consumption
    • Consumption is at -1
  3. Magic Item slots
    • Potion of Bestow Weapon Proficiency
    • Potion of Deadly Juggernaut
    • Potion of Protection from Energy (Acid)
    • Scroll of Aspect of the Bear
    • Scroll of Righteous Vigor
  4. Unrest
    • 0 (-1 from Stability Roll, -1 from Mikemk = +2 Econ/Stab/Loyal)

Improvement Phase:

  1. Select Leadership
    • No change (Kesten’s raise dead paid by Scarlet)
  2. Claim hexes
    • None
  3. Cities
    • Monument (Varnhold): 1 BP, +3 Loyalty
  4. Roads
    • None
  5. Farmlands
    • None
  6. Edicts
    • No Changes

Income Phase

  1. Deposits
    • Faisal donates 12000 gp (3 BP) worth of minor items and coin
    • Caravan income: 9 BP
  2. Withdrawals
    • None
  3. Sell Valuable Items
    • Purchased by PC from Minor item slots
      • None?
    • Sold in Districts
      • Battleaxe +2 keen (9155/18310 gp – DC30)
      • Handaxe +3 (9153/18306 gp – DC30)
      • Dagger +2 keen (9151/18302 gp – DC30)
      • Dagger +2 keen (9151/18302 gp – DC30)
      • Spear +1 anarchic (9151/18302 gp – DC30)
    • Total Sold:
      • 45761 gp = 11 BP
  4. Generate Income
    • roll 3 + Economy 49 = 52 (10 BP)

Event Phase

  • Unusual Migration
    • Animals that are not native to The Stolen Lands unexpectedly appear in large numbers. Make a Stability check; if successful, gain 4 BP due to additional trade in furs, leather, and meat. On a failure, reduce kingdom’s Treasury by 3 BP as the animals wreak havoc on local crops and scare off native game. Closer examination of the animals determines that they are not native to this plane.
    • Stability Check: roll 6 + 45 = success (+4 BP)

Month 15 Summary

  • Monument in Varnhold (+3 Loyalty)
  • Income +3 BP donated, +9 from Caravan, +11 from items, +10 from income, +4 from event
  • Expenses -1 BP for Monument —> Treasury 76 BP

Month 16

Throne of Thorns DSMfive